Monday, December 5, 2016
Week 14: Final project
Craft: For my final animation project, I will be using Adobe Character Animator to create my animation. I plan to use CH to record the character's lines and performance then place the scenes into Adobe Premiere to add any extra effects, such as music, backgrounds, and sfx to the video. In this draft, I have only have one character's lines which were recorded in Character Animator. This is the exported scene from the program.
Concept: My story is about a young boy named Lash who runs into a creepy fat guy telling the 11-year-old that there is a certain danger to the world. The fat guy convinces Lash that he is a hero and that only Lash can save the world. Eager for an adventure after his Pokemon Go app crashes, Lash embarks on the journey. Little does he know, his journey will end with a twist.
Composition: The composition will be fairly simple with a minimum to 2-3 settings. Most of this character's appearances take place in a park where he meets Lash. Therefore, I wanted to illustrate a setting suitable for the environment.
Monday, November 21, 2016
week 10: Progress
Craft: For my final animation project, I will be using Adobe Character Animator to create my animation. I plan to use CH to record the character's lines and performance then place the scenes into Adobe Premiere to add any extra effects, such as music, backgrounds, and sfx to the video.
Concept: My story is about a young boy named Lash who runs into a creepy fat guy telling the 11-year-old that there is a certain danger to the world. The fat guy convinces Lash that he is a hero and that only Lash can save the world. Eager for an adventure after his Pokemon Go app crashes, Lash embarks on the journey. Little does he know, his journey will end with a twist.
Composition: The composition will be fairly simple with a minimum to 2-3 settings.
Sunday, October 16, 2016
Week 8: Stop Motion with Music and SFX
Craft: The video was made using a SLR camera for the photos and Adobe Premiere to combine the photos into a video. The document first needed to be organized to insure all 300 photos were found in one place and extra items, like the bumper could also be located. The duration of the still images had to be controlled in Premiere so that the animation would run smoothly. After some difficulties and experimentation, I set the still image frame rate to 4 images per second. The music was created in Garage Band and I pulled royalty free sound effects from the website www.freesfx.co.uk/.
Concept: I wanted to create a variety of forms from clay in this video.
Composition: Each of the 300 photos demonstrate a different motion in the clay so the scene would progress in the composition. What made the composition different was the addition of music and sfx to convey the actions going on in the animation.
Saturday, October 15, 2016
Week 5: Character Animation with Voice
Craft: This character was created using Adobe Character Animator. This program requires very strict organization of head and body components to make sure the character moves and speaks properly. Using a template in CH that redirected me to photoshop, I was able to created my own character by drawing certain components of the character in each layer group. For example, before I drew a pupil for the character's eye, I had to make sure I was drawing the pupil in the same layer that the template character's pupil was drawn in. After drawing my character, I used a variety of tools to make sure the character's body was under a certain level of control. Tools like the eye gaze strength allowed me to control where the pupil sits in the character's eye ball. The pin tool helped to keep the character balance in the legs so it would not wobble so much. I then recorded the voice. I noticed that the dialogue and lip sync were not quite in sync so I used the option to "compute lip sync from scene audio" to ensure the sound would align with the lip sync. All that was left was adding a background image to give the character a setting.
Concept: This assignment required that I create a non-human character. Having this task really allowed me to use my imagination in what this character would look like and what type of personality it would have. I decided to create a mysterious, woodland creature who has been living for quite a few years and create a monologue that exhibited this.
Composition: After I created this character and the monologue, the background for it instantly fell into place. The background was actually a previous work I had created prior to this assignment which I thought matched the mysteriousness of my creature perfectly.
Week 6: Stop Motion Animation





Craft: The video was made using a SLR camera for the photos and Adobe Premiere to combine the photos into a video. The document first needed to be organized to insure all 300 photos were found in one place and extra items, like the bumper could also be located. The duration of the still images had to be controlled in Premiere so that the animation would run smoothly. After some difficulties and experimentation, I set the still image frame rate to 4 images per second.
Concept: I wanted to create a variety of forms from clay in this video.
Composition: Each of the 300 photos demonstrate a different motion in the clay so the scene would progress in the composition.
Week 7: Stop Motion (Bumper, Titles)
Craft: The video was made using a SLR camera for the photos and Adobe Premiere to combine the photos into a video. The document first needed to be organized to insure all 300 photos were found in one place and extra items, like the bumper could also be located. The duration of the still images had to be controlled in Premiere so that the animation would run smoothly. After some difficulties and experimentation, I set the still image frame rate to 4 images per second.
Concept: I wanted to create a variety of forms from clay in this video.
Composition: Each of the 300 photos demonstrate a different motion in the clay so the scene would progress in the composition.
Saturday, October 8, 2016
Week 3: Pouring Animation
Craft : This rotoscoping video was created using Adobe Photoshop. I first recorded a video of liquid being poured from a bottle into a cup. I then brought the video into Photoshop. After the content was brought into Photoshop, it was important to organize the layers so the tracing of the video would have its own working layer. The three layers needed were Video, Background, and Drawing. Making sure I was in the drawing layer before i switched from frame to frame, I simply traced over key elements in the video's composition such as the cup, the bottle, and the liquid.
Concept: The point of this exercise was to create an animation using the rotoscoping technique to show a simplistic yet energetic action take place.
Composition: The composition was very simplistic due the the process of rotoscoping being very time consuming. I wanted to make sure that the video showcased the act of pour/spilling a liquid would be the subject of the animation.
Monday, September 26, 2016
Week 4: Character Animations


Craft: The drawings were created using Adobe Character Animator. I created the puppets using tools in Adobe Photoshop to customize my characters. Character Animator had a template that ordered each part of the characters' bodies strictly to ensure the animations would work after being customized in Photoshop or Illustrator.
Concept: The point of this assignment was to create a character that could be animated with motions and voice in Character Animator.
Composition: Part of the guidelines for the assignment was that the character had to look un-human as possible. With this in mind, I created theses wacky characters.
Sunday, September 11, 2016
Week 2: New Bumper with Sound
Craft: The bumper was created in Adobe Photoshop where I used a host of tools such as the timeline feature where I could adjust positions, opacities, and styles. The sound effects were created using Garage Band.
Concept: The concept was to create a bumper that could serve as a intro to future animations.
Composition: The sound effects in Garage Band is what guided the appearance of the composition. I kept certain aspects of my previous bumper, such as having the letters float in, settle in position and brighten one by one, however it was the "Ice Mallet" synth in Garage Band that made me want to go with a wintery theme. I continued this idea of winter by using blue hues and finding a font that would convey the idea of coldness or ice.
Monday, August 29, 2016
Week1: Bumper
Craft: The bumper was made using Photoshop. After setting the workspace to the Motion option, I had the ability to utilize the timeline function. In the timeline I experimented with opacity and motion.
Concept: The name Kya-ken is loosely based on the on a fighting technique in the anime Dragon Ball Z called the Kaiyo-ken. It also relates to parts of my name, Kya being my middle name and Ken being part of my last name. With the fighting technique in mind and the strength it possesses, I wanted to find a font that demonstrated the same strength which is why I chose this broken rock effect.
Composition: I chose a color that I enjoy, that being teal and colors in the blue family. Going back to the fighting technique, I wanted to capture the energy of the move, which is why I chose to have the letters flying into the foreground.
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